/* Copyright 2010-2011 Ilkka Halila
 This file is part of Goblin Camp.
 
 Goblin Camp is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.
 
 Goblin Camp is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License 
 along with Goblin Camp. If not, see <http://www.gnu.org/licenses/>.*/
#pragma once

#include <string>
#include <vector>

struct TooltipEntry {
	std::string text;
	TCODColor color;
	TooltipEntry(std::string ntext, TCODColor ncolor): text(ntext), color(ncolor) {}
};

class Tooltip {
private:
	std::vector<TooltipEntry> entries;
	Tooltip(): entries(std::vector<TooltipEntry>()) {}
	static Tooltip* instance;
	int offsetX, offsetY;
public:
	static Tooltip* Inst();
	void Clear();
	void AddEntry(TooltipEntry entry);
	void Draw(int x, int y, TCODConsole *console);
	void OffsetPosition(int x, int y);
};
